The bear trap fist is a weapon in the Fallout: New Vegas add-on Dead Money. The bear trap fist is an Unarmed weapon fashioned from bear traps by the ghost people. The jaws of the trap are folded back past the normal open position, exposing the pressure plate. When a punch connects, the pressure plate makes contact with the target causing the trap to snap shut. This weapon does bonus damage to
This pack is especially useful if you want to have HD textures while reducing load or as a "base-layer" for what other replacers may miss. Details: Includes all weapons in the base game plus from the following DLC: Dead Money: - Demolition Charge. - Police Pistol. - Automatic Rifle. - Holorifle. Honest Hearts:

When using basic ammo, Gobi does 60 damage, which is very high among all the weapons in the game. The only weapons that do considerably more damage per shot are weapons like the Anti-Materiel Rifle (110) or the YCS/186 (140). Most of the other high-quality weapons hover around 60-75.

The tin grenade is a thrown explosive added with the Fallout: New Vegas add-on Gun Runners' Arsenal. The tin grenade is an improvised thrown explosive device. It is created at a workbench and assembled from scrap. A tin can is used for both the casing and for shrapnel, pistol powder for the explosive and duct tape to hold it all together. The tin grenade can be used to complete the Gun Runners

Bozar (GRA) is a unique weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal. Described as the "ultimate refinement of the sniper's art," the Bozar is a light machine gun designed from the ground up for use on the move, rather than from a stationary position. The large collapsible stock, front handguard, muzzle brake and the bulk of this large weapon ensure it remains under the

The following is a list of weapons organized by sound level that are used in Fallout: New Vegas. In this case, sound level does not refer to the actual noise level produced by the weapon when used, but rather to the technical parameter Weapon Detection Sound Level, a variable used in non-player character AI detection calculations. All weapons have one of three Weapon Detection Sound Level
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fallout 3 new vegas weapons